Design and Script Writing
Class 6 · Arts
5 ideas in Class 6 Arts, explained in plain words, with games and quizzes to practise.
Make-up Magic
Part of: Looks on stage
Everyone on stage wears make-up to project faces far, transform into roles, sharpen eyes and mouths, balance harsh lights and fit historical styles. Straight highlights, character ages, wound effects, fantasy colours and bold mime each serve.
Why it matters. Paint projects personality. Looks convince crowds.
Try it in two minutes
- Name two reasons.
- Name two types.
- Sketch one face.
Try at home. Draw one character face.
Costume Design
Part of: Looks on stage
After faces, clothes define: gender, age, timeline, place, job and neatness. Match fabric to climate, pick period colours, use patterns, style with jewellery and props.
Why it matters. Clothes speak character. Right dress tells truth.
Try it in two minutes
- Name two costume cues.
- Spot one era error.
- Pick era colours.
Try at home. Design one era dress.
Design Activity
Part of: Looks on stage
Design starts with drawing: make-up plans hair and headgear, costumes note era, work and colours. Model on real persons, keep simple but true, draw or paste fabrics.
Why it matters. Plans beat panic. Sketches save shows.
Try it in two minutes
- Plan one face.
- Note era and job.
- Paste one fabric.
Try at home. Plan one hero look.
Stage and Positions
Part of: Looks on stage
Any performance place is a stage: Greek Theatron, Globe, streets, proscenium. Wings aid exits, apron holds mikes, proscenium frames, cyclorama paints sky. Nine spots map moves.
Why it matters. Space shapes scenes. Spots guide steps.
Try it in two minutes
- Name two stage parts.
- Name two positions.
- Mark one spot.
Try at home. Map a stage.
Script and Conflict
Part of: Looks on stage
Scripts paint worlds with words: drama is live, script is written talk. Conflict obstacles drive middles; shop lacks flavour and wrap, Hare naps. Build lines, twist chits, note beginning, middle, end.
Why it matters. Conflict carries stories. Scripts stage them.
Try it in two minutes
- Name story parts.
- Spot one conflict.
- Add one line.
Try at home. Write one shop talk.
What your child will practise
- Costume Design: Space Quick Fire (Quick Fire)
- Design Activity: Candy Puzzle (Clue Puzzle)
- Make-up Magic: Space Quest (Flip and Match)
- Script and Conflict: Word Quest (Collect the Answer)
- Stage and Positions: Mission Control Quest (Match It Up)
- Quiz: Costume Design (8 questions)
- Quiz: Design Activity (8 questions)
- Quiz: Make-up Magic (8 questions)
- Quiz: Script and Conflict (8 questions)